About
I build the rooms a story has already been living in.
My work started in interior design — reading how people actually occupy a space, what they leave on the counter, which chair carries the wear. Production design asked the same questions of characters instead of clients, and the answers turned out to be the same ones: a room tells you who has been in it long before anybody speaks.
Since then I've dressed practical locations, built sets, and fabricated and repaired props for narrative and commercial projects across the borderland. Most of what ends up on camera is sourced by hand — weekends spent driving the Lower Valley, estate sales, salvage yards, the back rooms of shops that don't have websites. The rest gets built.
I work at every scale, from a single dressed corner to an entire world, and I design for narrative weight first and visual impact second — though the two rarely disagree.
Gallery